PeaceAngel Posted September 30, 2005 Report Share Posted September 30, 2005 Dude this game will be tight once its done. I have this idea I can contribute. I definitely think Charlie Mack and Ready Rock C should be in the game. Ready Rock had crazy beat box skills dudeI really would like to know what the dude is up to today haha. It would be fun to see both Ready Rock and C Mack team up with Fresh Prince somewhere in the game individually or together. I will let you know if i have anyother ideas. :word: I like that idea ^^ Quote Link to comment Share on other sites More sharing options...
Members V1NN13 Posted October 11, 2005 Members Report Share Posted October 11, 2005 This sounds like a really kool idea!! How's it progressing so far? Quote Link to comment Share on other sites More sharing options...
Admin Hero1 Posted October 11, 2005 Admin Report Share Posted October 11, 2005 I think we'll have a go at programming it in december.. we have written the story.. Quote Link to comment Share on other sites More sharing options...
rawad_m Posted October 12, 2005 Report Share Posted October 12, 2005 (edited) I'm really loooking forward to seeing this Edited October 12, 2005 by rawad_m Quote Link to comment Share on other sites More sharing options...
Members V1NN13 Posted October 15, 2005 Members Report Share Posted October 15, 2005 I'm really loooking forward to seeing this me too. Quote Link to comment Share on other sites More sharing options...
Members Ali Posted December 23, 2005 Members Report Share Posted December 23, 2005 Count me in!!!If I can help! :2thumbs: Quote Link to comment Share on other sites More sharing options...
Trey Posted December 23, 2005 Report Share Posted December 23, 2005 (edited) I'm in. This is gonna be dope!! :bowdown: Edited March 8, 2006 by Trey Quote Link to comment Share on other sites More sharing options...
Schnazz Posted January 8, 2006 Author Report Share Posted January 8, 2006 It's been a while, but I'm now ready to start working on the game again, and I'm looking for people to help out. It's written in Z-Code for any of you technical minded people. However, what we really need most is writers and designers, no programming experienced required. For writing, we need descriptions of objects, locations and dialog. For example, the opening scene is described as: "You're lounging on on your Italian leather couch in your living room with Common's latest jam bumping on your Sony. Across the room, on the south wall, is your marble fireplace with your two grammies sitting on top and the bearskin rug stretched out in front. To the left, just out the front door, you see Charlie Mack kicking it, rappen with O Money. Behind them you spot your Mercedies 500, Ferari 308, and, of course, your stretch Hummer limo, complete with the 23's, hydrolics, hot tub, DJ equipment, and fuzzy dice on the rearview mirror (you know how to ride in style). To your right, a fly ass honey walks back in from the kitchen, Pamela. No, Didi, no, Angela, no, damn..." And if the player chooses to examine his limo, this text comes up: "Man, this limo is DOPE! Stretch Hummer, word! Complete with the 23's, hydrolics, hot tub, DJ equipment, and fuzzy dice on the rearview mirror." We need text descriptions like that, and a lot of them. From the designer standpoint, high-level game-flow needs to be designed. For example, the opening scene would be sketched out as: Will is sitting in his crib, chillen with Gina, decides he needs to go pick up Jeff. - Will can talk to Gina - Will can leave the crib to the front yard - If he doesn't have his code-red gold album, it tells him that Gina may try and pawn it if you leave it there, not allowing him to leave. - Will can examine his house And then throw in some game-play elements in it as needed. From the programming standpoint, a little help is needed in just getting the text into the proper format, which is something roughly like this: object wills_house_front_yard "Will's front yard" with description "Nothen better then seeing your fleet", initial "^Stepping out into the sun and sporting your shades, you look around. Damn you love Philly. To your left, you see a few more of your cars; the Porche, Bently, and the Escilade, with it's spinners, big screen TV, and portable recording studio in the back (you don't play). Charlie Mack looks up,^ ^What up Prince, is Tina staying here?^ ^(Tina! That's the name to match the fine rear)^ Yea man, are ya'll ready to get to the set?^ ^Naw dog, Jeff aint' here yet^ ^Man, we don't have time for this.^ He must be finishing up his new disc.^ He's probably at his crib, mixen^ that joint with the sample of Nixon^ We'll pick him up and holla at Summer,^ I'm ready to jet, we'll take the Hummer^", w_to wills_house, has light; The way it should work is that the designer lays out the rough scheme and the writers will then use that to write all the descriptions, dialog, etc... Finally, the writers will give that to the programmers, who'll turn it into the game. (if ya want to write, program, and designed, that's cool too) Keep in mind, this is all based on text, no graphics, so there needs to be text written for everything. In these games, the way to make a rich environment is write up descriptions that are interesting and to write them up for a lot of different items. I'm working on the opening scene and scene 1. I have some sample stuff and docs together already that I can send/post for anyone who wants to be a part of this. Who wants to/can help? Post here, as well as what you want to do (write, design, program), and what particular scene you'd like to work on (opening, 1, 9, and 10 are already taken). If we can get a few more people working on this, it'd be great. Quote Link to comment Share on other sites More sharing options...
Jonny 5 Posted January 8, 2006 Report Share Posted January 8, 2006 Cool. So it's an RPG with no graphics? What are the different scenes? How would a player choose to examine something, for example the limo? I used to know quite a lot about game-design but most of it's not at the front of my memory right now... Quote Link to comment Share on other sites More sharing options...
Schnazz Posted January 9, 2006 Author Report Share Posted January 9, 2006 Cool. So it's an RPG with no graphics? What are the different scenes? How would a player choose to examine something, for example the limo? I used to know quite a lot about game-design but most of it's not at the front of my memory right now... Yea, it's kinda like an RPG with no graphics, it's a lot of puzzles. The different scenes are the ones sketched above in the outline, basically breaking the game up into sections. The game's all prompt based so the user would type in "examine limo" and that would give back the limo's description (and clues as to what to do with the limo. However, since this is a hip-hop game, I'm changing things around a bit so you can also say things like "check the limo" and what not. Quote Link to comment Share on other sites More sharing options...
Jonny 5 Posted January 9, 2006 Report Share Posted January 9, 2006 Cool. So it's an RPG with no graphics? What are the different scenes? How would a player choose to examine something, for example the limo? I used to know quite a lot about game-design but most of it's not at the front of my memory right now... Yea, it's kinda like an RPG with no graphics, it's a lot of puzzles. The different scenes are the ones sketched above in the outline, basically breaking the game up into sections. The game's all prompt based so the user would type in "examine limo" and that would give back the limo's description (and clues as to what to do with the limo. However, since this is a hip-hop game, I'm changing things around a bit so you can also say things like "check the limo" and what not. Ah, I get it now... I'll have to check the scenes list... Quote Link to comment Share on other sites More sharing options...
Trey Posted January 18, 2006 Report Share Posted January 18, 2006 Does anbody know the possible realese date for this? :hmm: Quote Link to comment Share on other sites More sharing options...
Schnazz Posted January 18, 2006 Author Report Share Posted January 18, 2006 February 30 :lolsign: Quote Link to comment Share on other sites More sharing options...
Admin Hero1 Posted January 18, 2006 Admin Report Share Posted January 18, 2006 2009 :rofl: :rofl: Quote Link to comment Share on other sites More sharing options...
Schnazz Posted January 18, 2006 Author Report Share Posted January 18, 2006 Ah Hero, the eternal optimist. :rofl: Quote Link to comment Share on other sites More sharing options...
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